Monday, September 13, 2010

About Me!

Hello!  I am Andy Bensen, a junior at UW Stout.  Being a Game Design & Development major with an art concentration, I'm very interested in the areas of digital art, concept art, and mastery of the human face and form.  I've been trying to get better at drawing for as long as I can remember.  Growing up I remember digging through what I could find of game manuals and comic books and trying my best to replicate the fantastic scenes I found inside.  At that point, it was all about trying to fit different muscle groups together like a jigsaw puzzle to form a human-like shape.  Fast forward to today and I'm doing pretty much the same thing...

 Above is my first experimentation with design markers.  While these markers can be used well for blending and shading, I was hoping that the rapid, stark streaks would create a more intriguing gestural approach.  Still, I feel that my actual sense of faces is too rooted in addressing certain objects and not in representing a three-dimensional form.  Below is an exercise in drawing female forms.  I've never been comfortable drawing the female form, as not living in one doesn't allow me the same intuitive sense I can use when drawing a male form.  These are both areas I'm looking forward to addressing in life drawing.


Below is another ink drawing, this time specifically trying to incorporate certain childhood influences of comic books and video games.  I have more fun trying to draw figures interacting in strange ways and unexpected positions, than simply drawing a standing or lying figure.  When engaging my sketchbook I'll always be excited to find a new way to draw figures, flipped upside down or contorted in some way, to create a composition that feels dynamic.  What I still have trouble addressing is rooting the figures in convincing dimensions, something that my presentation techniques class has helped me with greatly (one of my favorite classes so far). 



All in all, drawing human forms and faces is what I find the most rewarding, and this is reflected in the pages of my sketchbooks.  In the future I would like to pursue a career in the game industry, a place I can hopefully continue to draw things my inner child would be proud of, as well as engage in 3-dimensional digital art where a keen understanding of the human form is perhaps even more important. For these reasons, I am hoping to grow as much as possible in this upcoming life drawing class.

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